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Tom Clancy's Ghost Recon Breakpoint - Splinter Cell Episode - The Strategist's Stronghold

I had the chance to work on one of the most iconic settlement of the Deep State DLC for Ghost Recon Breakpoint !
As it is the Climax of the DLC, we wanted to make it gigantic. You start from the bottom, looking for your final objective: reaching the top and defeat the strategist. We also wanted to let the player be stealthy, as an hommage to Splinter Cell !

Huge thanks to the two artists who worked hard with me on this, Robert Farrand & Nicolas Gorszczyk.

Also a special thank to Aurélien Grimont, who worked on the boss Arena's level design !
And obviously to the whole team who worked hard on this one.

https://www.artstation.com/nicoternet
https://www.artstation.com/vayevn

Testing Zone Arena - Boss Fight

Testing Zone Arena - Boss Fight

The docks - stealthy approach

The docks - stealthy approach